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Chapter by chapter

The full walkthrough in play order: areas, puzzles, enemies, every item and collectible where it shows up, and the bosses step by step.

Leon's campaign (with Helena)

Tall Oaks and China; zombies
  1. P Prelude · Tatchi, Lanshiang The tutorial in China: healing Helena, the BSAA zombie, the burning street, the helicopter and the crash into the Quad Tower Tutorial: Leon only, no co-op No Serpent Emblems Remixed slice of Leon 5 Amateur or Action Button Assist: Auto does the QTEs
  2. L1 Ivy Campus · Subway · Tall Oaks · Gun Shop Tall Oaks: Liz's father and the elevator, the staff-building alarm, the police car, the subway tunnels, the first Shrieker, the gas station and the gun-shop siege with the Whopper Serpent Emblem #1-#4 Gas station: barrels and loot before the gate Medal: 3 rooftop zombies (gun shop) Shotgun for both (the family's house) Gun shop: main checkpoint Whopper
  3. L2 Cemetery & Cathedral The bus, the forest cemetery, the Madonna cathedral and the Lepotitsa, the underground lab, the altar caves and Deborah with Ada Lepotitsa Deborah Harper Serpent Emblem #5-#8 3 fixed SP chests: 5,000 · 4,000 · 5,000 I Prefer Them Alive (Jenny and Megan) Semi-Auto Sniper Rifle in the cathedral Intersection with Ada (primitive altar)
  4. L3 The Catacombs The serpent door and Ada's ring, the flooded catacombs, the cavern of pillars and rope bridges, the underground swim and the escape from the Brzak Brzak Serpent Emblem #9–#12 Assault Rifle RN in a coffin 2,000 and 5,000 SP coffins Serpent Emblem #9: before the levers Medal: stop the fire without sending Helena Autosave only: 3-1 to 3-4
  5. L4 The Plane, the Market and the Train The Lepotitsa in the cockpit and the crash landing, the Ustanak with Jake and Sherry, the three-key market and the Rasklapanje, the race against Chris and Piers, and Simmons on the train Lepotitsa Ustanak Derek C. Simmons Serpent Emblem #13–#16 Lightning Hawk: take it in the cockpit before chasing the Lepotitsa 14,000 SP: beat Chris and Piers in the race Intersections with Jake (crash site) and Chris (medical center) Autosave only: 4-1 to 4-5; market keys = checkpoints
  6. L5 The Port, the High-Rises and the Quad Tower The gas escape at Tatchi's port, the Prelude streets, the helicopter, dinosaur Simmons with Ada, the Quad Tower walkway and the giant fly on the helipad Derek C. Simmons Serpent Emblem #17–#20 Serpent Emblem #17: with the gas closing in Intersections with Ada (entrance and Quad Tower) Save .50 AE ammo for the fly Medal: no Rocket Launcher at the end Autosave only: 5-1 to 5-5

Chris's campaign (with Piers)

Edonia, China and the aircraft carrier; J'avo
  1. C1 Lanshiang: Streets, Rooftops and the Hostage Tenement Waiyip, Lanshiang: the main street and the butcher shop, the back alleys, the rooftops with the cable crossing and the Ace of Spades hold-out, and the tenement hostage rescue before the bombing Serpent Emblem #1-#4 Serpent Emblem #3 before the cable Serpent Emblem #4 before the floor 6 elevator Chris's First Aid Spray in the elevator (no way back) Silent Killer and Give a Little Push (metal stairs) Fixed SP: 2,000 chest (floor 6) and 5,000 suitcase (last hostage) Hostages: floors 8 and 7, the last one below the cafeteria Checkpoints: Main Street, Back Street, Rooftops and Tenement
  2. C2 Edonia: The Street, the Bridge and City Hall Edonia flashback (24 December 2012): the street advance and the first Ogroman, the rail yard with Finn, the split bridge and the tank, the anti-aircraft guns with Jake and Sherry, and City Hall with the Napads and the Strelats Ogroman Serpent Emblem #5-#8 Serpent Emblem #5 before Finn blows the train car Serpent Emblem #6: Piers's route Assault Shotgun (red-door room) Bring the Heat (Piers, at the start) Intersection with Jake 1 (in front of City Hall) Checkpoints: City in Eastern Europe, The Bridge, In Front of City Hall and City Hall
  3. C3 Lanshiang: Poisawan, the Stilt Houses and the Medical Center After "Ada" through Poisawan (30 June 2013): the helicopter with Jake and Sherry, the Grenade Launcher, the Iluzija hunt and Marco's Gnezdo, the floating restaurant, the race against Leon and Helena and the car chase Iluzija Gnezdo (Marco) Attack Chopper ×2 Serpent Emblem #9-#12 Serpent Emblem #11 before you jump off the floating restaurant Serpent Emblem #12 at the car-park roadblock (chase) 14,000 SP if you beat Leon and Helena to the door Grenade Launcher (rooftop shack) 10,000 SP suitcase (corner vent) Intersections with Jake 4 (courtyard) and Leon 4 (medical center) Checkpoints: 3-1 to 3-6 (3-5 is the SP farm)
  4. C4 The Aircraft Carrier: Hangars, Bridge and the VTOL Neo-Umbrella's aircraft carrier (30 June 2013): the rear hangar with the Semi-Auto Sniper Rifle, the missile against the bulkhead door and the fighter jet, the chase after "Ada" across the bridge, the 3 passcodes with the Rasklapanje, and the VTOL against the AA guns, the helicopters and an Ogroman on deck Rasklapanje Ogroman Serpent Emblem #13-#16 Serpent Emblem #14: before you drop back into the hangar Serpent Emblem #16: Piers, during the timed deck run One-way doors medal: never use "Unlock" in 4-3 Semi-Auto Sniper Rifle (room on the left at the start) Flying Ace (Chris flies the VTOL without damage) 4 suitcases: 14,000 SP Passcode A, B and C Autosave only: 4-1 to 4-4 (no typewriter)
  5. C5 The Underwater Facility: the Ducts, Haos and the Escape Neo-Umbrella's underwater facility (1 July 2013): the ducts with the fans, the command centre, the circular chamber, the lifts with Jake and Sherry, the birth of Haos, the tunnel escape, Piers's injection and the final fight against Haos Haos Serpent Emblem #17-#20 Serpent Emblem #19 before the co-op door Serpent Emblem #20 before the 3rd barricade Gatling medal: Piers, in the 5-1 Cargo Bay Intersection with Jake 5 (5-2 Lower Levels) SP farm (unverified): the circular chamber No fixed SP suitcases Autosave only: 5-1 to 5-4 (no typewriter)

Jake's campaign (with Sherry)

Edonia, the mountains and China; Ustanak
  1. J1 Edonia: the sewers, the warehouse and the helicopters Edonia (24 December 2012): escaping between the helicopter and the J'avo, Sherry's separate route, the first Ustanak chase and the warehouse fight, the mannequin passage, the anti-aircraft guns with Chris and Piers, and the Ustanak on the Chinooks Ustanak (warehouse) Ogroman ×2 (in front of City Hall) Ustanak (helicopter) Serpent Emblem #1-#4 Serpent Emblem #3: Sherry's room above the toilets Elephant Killer (warehouse, 2nd floor) High Voltage (Sherry, Stun Rod) Intersection with Chris 2 (in front of City Hall) Saves at the start of 1-1, 1-2, 1-3, 1-4 and 1-5
  2. J2 The Edonian mountains: the snowy path, the avalanche and the cave The Edonian mountains in a raging storm (24-25 December 2012): the 3 FOS Memory Devices among snipers and Mesets, the cabin siege, the avalanche on a snowmobile, the ice cave with the Oko and the Ustanak, the Mine Keycard and the drill Ustanak (cave) Serpent Emblem #5-#8 Serpent Emblem #7: run it over on the descent 4,000 SP behind the ice wall Sniper Rifle (below the start) FOS Memory Device A, B and C Mine Keycard: Sherry takes it Stages: 2-1 Mountain Path, 2-2 (the cabin) and 2-3 Cave
  3. J3 The Neo-Umbrella Facility: the Cells, the ID Medals and the Tank China, 30 June 2013, after 6 months in captivity: Jake's unarmed escape with Sherry's stealth route and Jake's machine-gun cameras, the mansion of the 16 ID Medals and the Bear Commander, and the flight from the tank to the motorbike Tank (facility) Serpent Emblem #9-#12 Serpent Emblem #9: Jake only, through camera 3 Serpent Emblem #11: in the Buddha rubble Bear Commander: all 16 ID Medals Long split in 3-1: Sherry sneaks Switchboard Key Remote Bomb for the table: in the smoking lounge gold jar All 16 ID Medals before the comms room
  4. J4 Lanshiang: the Bike, Poisawan, the Shopping District, the Crash Site and the Stilt Houses Lanshiang, 30 June 2013: the motorbike chase down the highway, the Poisawan helicopter with Chris and Piers, the alleys and the market, the Shotgun, the first Ubistvo, the Ustanak with Leon and Helena at the crash site and the stilt-housing Ubistvo with Ada Attack Chopper (Poisawan) Ubistvo (shopping district) Ustanak (crash site) Ubistvo (stilt housing) Serpent Emblem #13-#16 Serpent Emblem #13: Sherry only, on the bike Hard Choice: Jake on the helicopter rope Serpent Emblem #16 before you climb to the scaffolding Shotgun (stairwell lockers) Intersections with Chris, Leon and Ada Fixed SP: 2,000 + 5,000 + 4,000 + 4,000 Autosave: 4-1 to 4-6 (no typewriter)
  5. J5 The Underwater Facility: the Batteries, the Lava Arena and the Tram Neo-Umbrella's underwater facility (1 July 2013): the cell with no weapons, the battery's 4 charges with the Rasklapanje stalking you, the lifts with Chris and Piers, the flail-wielding Ustanak in the lava arena, Jake's fist fight and the tram chase Ustanak (lava arena) Ustanak (tram) Serpent Emblem #17-#20 Serpent Emblem #19: during the Ustanak's stage 1 5,000 SP suitcase behind Door D (Jake only) Intersection with Chris 5 (5-2 Lower Levels) Rasklapanje: 3,000 SP for the last part Autosave: 5-1 to 5-4 (no typewriter)

Ada's campaign

available from the start on Switch and every other current version (best played last); the partner (Agent) only in co-op
  1. A1 Neo-Umbrella's Submarine: Stealth, the Flood and the Torpedo Room Neo-Umbrella's submarine (June 2013): crossbow stealth past guards and laser grids, the painting puzzle, the projector room, the Assault Shotgun, the flood escape, the Torpedo Room Gnezdo and the voice test while the sub sinks Serpent Emblem #1-#4 Serpent Emblem #3: timed, during the flood Medal "Discovered a shortcut": the canister crate (1-1) First Aid Spray underwater (spot varies) Assault Shotgun (1-2 Reactor) Painting puzzle: the answer changes Agent only fights: Ada does everything else No manual saves: checkpoints 1-1, 1-2 and 1-3 No fixed SP suitcases
  2. A2 The Forest Cemetery, the Simmons Crypts, Deborah and the Underground Lab Tall Oaks (29 June 2013): the 3 Simmons crest pieces in the crypts (the gallows, the electric chairs, the armoured zombies, the skull's eye and tooth), the Sniper Rifle, Deborah Harper with Leon and Helena, the minecart and the lab's Whoppers and Napads Deborah Harper Serpent Emblem #5-#8 Serpent Emblem #6: before Deborah's door Sniper Rifle (gallows room) Endless ammo in the gallows room Intersection with Leon and Helena (2-2 Altar Corridor) 4,000 SP box (the 1st Napad's room) Agent only fights: the puzzles are Ada's
  3. A3 Lanshiang: the Night Market, the Ubistvo, the Bus, the Train and the Stilt Houses Lanshiang (30 June 2013): the slide, the night market with Strelats, the Back Street Key and 3 rounds against the Ubistvo (courtyard, bus roof and railway tracks), the tenement by the train and the sniper cover for Jake and Sherry in the stilt housing Ubistvo (courtyard, bus and tracks) Ubistvo (stilt housing) Serpent Emblem #9-#12 Serpent Emblem #11: before the bus pulls away 2,000 SP box (zombie courtyard) Intersection with Jake and Sherry (3-4 Stilt Housing Area) The Ubistvo's chainsaw kills in one hit No new weapon
  4. A4 Carla's Aircraft Carrier: the 3 Passcodes, the Stealth Bridge and the Slime Escape Neo-Umbrella's carrier off Tatchi: the Forward Hangar's 3 passcodes among Rasklapanje, the Bear Commander, the bridge in stealth with Chris and Piers on your heels, Carla's death, the slime escape and Carla's giant face Carla Radames Serpent Emblem #13-#16 Serpent Emblem #15 and #16: the escape is one-way Bear Commander (4-1, officer suite) Fixed SP: 2,000 + 5,000 Sneaking Around achievement (4-2) Passcode A, B and C Autosave: 4-1, 4-2 and 4-3
  5. A5 Lanshiang by Helicopter and the Quad Tower: the Dinosaur, the Rooftops and the Walkway Ada flies her helicopter over Lanshiang: covers Leon and Helena, downs helicopters and a gunship, fights dinosaur Simmons from the air, saves rooftops, lands on the Quad Tower and faces Simmons on the walkway until she saves Leon; the finale in Carla's lab Attack Chopper (High-Rise Area) Derek C. Simmons (dinosaur and walkway) Serpent Emblem #17-#20 Serpent Emblem #17 and #18: only in their helicopter stretch Serpent Emblem #20: only from the girder Intersections with Leon Chapter 5 (your 5-2 and 5-4) Agent: co-pilot with his own gatling gun If you don't save Leon, it's Game Over Autosave: 5-1 to 5-4

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