One checkbox per piece, grouped by type and in play order, with the exact spot. What you tick here shows as ticked in each chapter.
Missables: don’t leave without them
Antique Coin #1 — Only during the Derelict House Footage tape: the pick exists nowhere else.
Antique Coin #2 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #3 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #4 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #5 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #6 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #7 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #8 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #9 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #10 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #11 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #12 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #13 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #14 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin #15 — Only in Mia's opening stretch: you never come back to this duct (IGN).
Antique Coin #16 — Only on Mia's first pass through this room: IGN counts it as lost, like #15, once you move on.
Antique Coin #17 — Until you leave the ship (end of ch06): there is no way back.
Antique Coin #18 — Until you leave the ship (end of ch06): there is no way back.
Antique Coin (Madhouse) #2 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #3 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #4 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #5 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #6 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #7 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #8 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #9 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #10 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #11 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #12 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #13 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #14 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #15 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #16 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #17 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #18 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #19 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #20 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #21 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #23 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Antique Coin (Madhouse) #24 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Tape: Mia — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Tape: Happy Birthday — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Treasure Photo (Fireplace) — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Treasure Photo (Toilet) — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Treasure Photo (Dummy Head) — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Backpack #1 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Backpack #2 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Backpack #3 — Until you leave the ship (end of ch06): there is no way back.
Steroids #1 (fireplace) — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Steroids #2 (Trailer cage) — If you don't open it in the Trailer, the cage reappears once in the Swamp's Mine Office (ch07), keeping whatever you already paid in. That is the last chance to spend coins.
Stabilizer #1 (Trailer cage) — If you don't open it in the Trailer, the cage reappears once in the Swamp's Mine Office (ch07), keeping whatever you already paid in. That is the last chance to spend coins.
Stabilizer #2 ("7" puzzle) — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Steroids #3 (locker) — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Steroids #4 (mines) — Until you leave the Salt Mines (ch07): the drops along the way are one-way.
Lock Pick #1 — Only during the Derelict House Footage tape: the pick exists nowhere else.
Lock Pick #2 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Lock Pick #3 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Lock Pick #4 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Lock Pick #5 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Lock Pick #6 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Lock Pick #7 — Until you go upstairs in the Boat House and hand the D-Series Arm and Head to Zoe (end of ch05): the Baker estate closes after that.
Lock Pick #8 — Until you leave the ship (end of ch06): there is no way back.
Antique Coins
18/18
Reward: Spent at the birdcages in Zoe’s trailer: Steroids (3), Stabilizer (5) and 44 MAG (9); one is spare. Trophy “Pelicans in Your Pocket”.
Easy and Normal. Unopened cages reappear once in the Salt Mines office.