Strong Chem Fluid
- Type
- Materials and crafting
- Chapter
- 2 · Main House · Processing Area
Where
14 on Normal (15 on Easy, 8 on Madhouse). The first is on the floor under the metal table by the sink in the Incinerator Room (Processing Area). More in the Boiler Room, the Old House Dining Room and Fertilizer Room, the Old Yard (power box on the pole by the south gate), Supplies, the attic, the barn, the Boat House Shed 1F, the ship (3) and the Mine Entrance Path (2). The bag is red.
Effect
The most valuable resource in the game:
- + Herb = Strong First Aid Med (full heal).
- + Gunpowder = 10 Enhanced Handgun Ammo.
- + Solid Fuel = 2 Flame Rounds.
- + Supplements = 2 Neuro Rounds.
Priority on Normal: Strong First Aid Meds for bosses, then Enhanced Handgun Ammo (triple damage in the handgun you already carry), then Neuro Rounds for the barn Fat Molded.
A Separating Agent gets one back from any of its 4 recipes.