Gunpowder
- Type
- Materials and crafting
- Chapter
- 2 · Main House · Processing Area
Where
17 on Normal (16 on Easy, 12 on Madhouse). The first is in Main House 1F, Main Corridor: behind the planks by the window of the small storage nook at the SE end. More in the Main Hall (west wardrobe), Small Workshop, Supplies, Porch, Recreation Room, Incinerator Room and Morgue Entry.
Effect
"Gunpowder that can be packed into bullets": the only ammo ingredient.
- + Chem Fluid = 10 Handgun Ammo.
- + Strong Chem Fluid = 10 Enhanced Handgun Ammo.
- + 10 Handgun Ammo = 5 Enhanced Handgun Ammo.
With Strong Chem Fluid you get twice as many enhanced rounds: use the third recipe only when you have handgun rounds to spare.