G17 Handgun
- From
- Handguns
- Chapter
- 2 · Main House · Processing Area
- Damage
- 100 (300 with Enhanced Handgun Ammo)
- Magazine
- 10
- Slots
- 1
- Ammo
- Handgun Ammo (30 per slot) / Enhanced Handgun Ammo (20 per slot)
- Total on Normal
- 335 Handgun Ammo + 49 Enhanced Handgun Ammo
How to get it
Main House 1F, Garage: on the floor next to the deputy's body, during the first Jack fight. If you do not take it during the fight, it moves in front of the ladder and you must pick it up to progress.
Verdict
Your workhorse from ch02 to the end on Normal: the most practical gun against regular Molded.
- Craft ammo: Chem Fluid + Gunpowder = 10 Handgun Ammo; Strong Chem Fluid + Gunpowder = 10 Enhanced Handgun Ammo.
- Normal and enhanced rounds sit in separate chambers and take no inventory slot while the chamber is not full. Switch type with ZL + X.
- Molded: head +200%, limbs −40%. Always aim for the head.
- First Jack fight (10,000 HP, head +100%): shoot the head and use the car; you are not meant to put him down with bullets alone.
Enhanced Handgun Ammo on Normal (49): Processing Area, Workshop 10 (metal cabinet NE); Swamp, Mine Office 12 (shelves by the ladder); Salt Mine B3, South Cavern 12 (barrels by the Office door); Guest House, Attic 15 (final stretch only).
Nightmare: 50 Scrap.