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S&W M29

From
Magnums
Price
₦4,000
Chapter
3-1 · Marshlands and Village
Firepower
1,500 → 3,200
Reload
3.53 → 2.83 s
Capacity
6 → 12 (the largest magnum magazine)
Piercing
2 → 3 targets
Ammo
Magnum Ammo (12 per slot)
Full upgrade
₦78,000 (₦82,000 with the purchase)
Infinite ammo
15,000 EP

How to get it

3-1, Village: next to a dead BSAA soldier in the open hut on the east side of the village (right of the central bonfire). Take it before the horde has sprung and spiked poles rise to trap you in the hut while the Majini ambush arrives; once the village is clear, there is no trap. It comes loaded (6 rounds). Shop: ₦4,000 after 3-1.

Verdict

Your boss gun: max it mid-game and it opens the S&W M500.

Exclusive

Maxing it unlocks the S&W M500 in the shop (₦30,000).

Shop: as soon as you have it (3-1) there is ₦43,000 of upgrades on sale, ₦58,000 at 3-2 and the rest (Firepower 3,200 and capacity 12) at 3-3, or 4-1 at the latest per another source. It is the first gun you can max.

  • Magnum Ammo is the rarest ammo: random drops start around 4-1, and carrying an empty magnum seems to raise the chance. The 3-1 village has fixed ammo (6 rounds in the building and another stack in a vase at the back of the stake-trap square).
  • Use it on the 3-2 Chainsaw Majini, the Lickers from 5-1 to 5-3, and Wesker.
  • Lost in Nightmares: a random magnum (6 rounds). Three shots to the yellow eye on the back of the right-arm growth drop a Blob on Normal.
  • Desperate Escape: a random magnum (6 rounds). One magnum shot anywhere always stuns the Executioner Majini.

Level-by-level upgrades

Firepower 1,500 1,700 2,000 1,900 3,000 2,100 4,000 2,400 6,000 2,700 8,000 3,200 10,000
Reload speed (s) 3.53 3.36 1,000 3.18 2,000 2.83 3,000
Capacity 6 7 3,000 8 4,000 9 6,000 10 6,000 11 7,000 12 10,000
Piercing (targets) 2 3 3,000

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