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Executioner Majini

Chapter
1-1 · Kijuju: checkpoint and town
Where
Kijuju's Public Assembly, during the siege. He appears after the cutscene next to the explosive barrel right of the gate: he smashes the gate and breaks through the wall.

Weak point

No weak spot: all damage counts. Hand Grenades, Proximity Bombs and most Grenade Launcher rounds always make him kneel; shots around the head do too. Burning petrol and transformer surges hurt and stun him.

A 235 cm, 130 kg brute swinging a guillotine blade on a chain. He is optional: the square runs on a hidden timer and, when it ends, Kirk blows the second gate with a rocket and the chapter ends. Killing him is a race against that clock, and it is the only way to get the Gold Ring.

He can't be killed before he breaks the gate. He is slower than the Majini and his swings kill them too: let him clear the square for you. If you'd rather not fight, get on a rooftop with no stairs or into the crashed bus (one entrance): in the campaign he can't jump or climb.

Reward

Gold Ring (₦5,000). Bonus Features figurine: 10 BSAA Emblems and Chapter 1 cleared.

Attacks: overhead slam (DYING), double swing (DYING; usually his answer to your melee), berserk at low health, swinging nonstop (DYING), and a grab: he lifts you and a QTE appears; fail and he throws you for a second QTE; fail again and the blade comes down (instant death).

  • Professional: every hit from a Majini in the square puts you in DYING; fight from the bus.
  • IGN calls him "a total sponge": on a first run with a handgun and grenades you may run out of time. Come back through Chapter Select with upgraded weapons.
  • He also appears in Desperate Escape (see Desperate Escape bosses).

Step by step

  1. While he breaks the gate, get away from the crowd and have your Hand Grenades ready.
  2. Lead him through the petrol-soaked debris between the bus and the buildings (shoot it to light it) and past the electric transformers (shoot them when he is close).
  3. Throw a Hand Grenade or leave a Proximity Bomb in his path: he kneels. Run in and use the melee prompt (Chris: Uppercut; Sheva: Somersault).
  4. Hit him again while he recovers for the finisher (Chris: Straight; Sheva: Roundhouse). Back off right after the combo, especially if his back is turned: he turns with a fast axe swing.
  5. Keep shooting around his head while he is down. On replays a shotgun or magnum cuts the fight short.
  6. In co-op, one player keeps him busy from the bus or a rooftop while the other knocks him down and finishes.

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