Gear and upgrades
Infinite Ammo
- Type
- Unlockable (EP)
- Price
- 6,000-20,000 EP per gun (239,000 EP for all 18)
Where
Bonus Features, paid in Exchange Points (EP, not ₦), after clearing all 16 chapters. It is bought gun by gun, and each gun has to be fully upgraded in every stat.
Effect
The gun uses no bullets and never reloads.
Steps: - Clear all 16 chapters. - Max the gun in the shop with ₦. - Buy its infinite ammo in Bonus Features with EP. - In Special Settings → INFINITE AMMO, set the mode to ON (until your first clear that line shows as "?????"). - When you start a chapter, set infinite ammo to allowed on the start screen. Bought but not switched on, it does nothing.
Prices: M92F and VZ61 6,000 EP; Ithaca M37 8,000; H&K P8, SIG P226 and H&K MP5 10,000; M3 and Jail Breaker 12,000; AK-74, SIG 556, S75, Dragunov SVD, H&K PSG-1, S&W M29 and L. Hawk 15,000; M93R, Hydra and S&W M500 20,000. All 18 add up to 239,000 EP. A Japanese guide to the PS4/Switch release lists half of each price; not confirmed.
- It does not exist for the Grenade Launcher, the Stun Rod or grenades. The Gatling Gun and the Longbow are infinite from the start.
- If everyone carries only infinite guns, enemies drop Handgun Ammo by default.
- It works on every difficulty, but not in Lost in Nightmares or Desperate Escape.
- Co-op: it belongs to your own save. Your partner needs their own clear, their own maxed gun and their own purchase; the host's session must also allow infinite weapons.
- A guest who joins mid-chapter does not get that chapter marked as cleared. If the option still shows "?????", check Records for the missing chapter and play it solo or as host.
- EP per chapter on Normal: S 1,500, A 1,000, B 800; on Professional, S 2,500. An SS in The Mercenaries gives 5,000.
Verdict
Start with the cheap ones (M92F and VZ61, then the Ithaca M37); for Veteran, the L. Hawk is a great first buy.