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Iron Insignia Key

Type
Key items
Chapter
4 · Castle Dimitrescu

Where

Opera Hall (Castle 1F): it pops out of the piano once you play all 10 notes of the sheet music. Keys per Game8 (counting only the playable keys): 8-5-7-6-6-9-8-9-10-10. Wrong notes aren't punished: if the circle lands below the note, go right; above it, go left.

Use

The key with the most uses in the game. It opens 5 doors:

It is the only castle key that matters outside the castle: it stays with you when you leave.

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