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Lockpick

Type
Special items
Chapter
3 · The Mines · The Vineyard
Value
1,000

Where

11 per playthrough: 1 free from the Duke at the first meeting (Vineyard) and 10 placed:

  • Castle: Eastern Corridor 1F (cabinet by the door), Armory 2F (NW table) and Attic (boxes in the NE corner).
  • Village: the Luthier's Yard outhouse (Outhouse #7), the West Old Town Farmer's Land well (Well Wheel) and the NE window sill of the Water Mill.
  • House Beneviento entry: SW window sill of the Dilapidated House.
  • River: puddle by the ladder in the Trap Chamber.
  • Factory: locker in the Construction Tunnels (MB3) and NE workbench in the Operating Room (MB4).

The Survival Resources Pack adds 1 more.

Effect

Opens one lock and is used up. There are 8:

Takes a case slot (5 per slot). With 11 or 12 lockpicks for 8 locks you have spares: sell the leftovers to the Duke for 1,000 Lei after the Factory. Challenges: "Petty Thief" (open 1) and "Cat Burglar" (15 in total, across playthroughs).

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