Stun Rod
- From
- Melee
- Chapter
- J1 · Edonia: the sewers, the warehouse and the helicopters
- Power
- 140; charged 280 + 40 + 80
- Ammo
- none
- Combat gauge
- not used
How to get it
Sherry's starting weapon. At the start of Jake Chapter 3 both are prisoners with no gear; Sherry takes a Stun Rod from a J'avo and it's her only weapon until they get everything back after the Switchboard Key cutscene.
Verdict
A superb ammo saver in co-op: Sherry stuns with the charge and Jake finishes.
Exclusive
Sherry only.
- Hold attack to charge (you move slowly while charging); the charged hit stuns longer and kills weak enemies.
- The electricity destroys chrysalids before they hatch.
- With it equipped Sherry sidesteps instead of diving.
- High Voltage achievement (10 charged-attack kills): in Jake Chapter 1, restart the checkpoint after the cutscene where Sherry asks Jake for his blood and kill the next J'avo group. On Amateur one charge per enemy is enough.
- It scales with the Melee skill.
- The Mercenaries: Sherry (default).