Gear and upgrades
Skill sets
- Type
- Skill
Where
Bought on the end-of-chapter screen or in Play Game > Campaign > Skill Settings (once you've cleared the first chapter). Switched at any time with − > Change skills.
Effect
- 3 skills per set. You start with 1 set; clearing one campaign gives you 8. A level replaces the previous one (you can't equip Lv1 and Lv2 of the same skill).
- Buying only between chapters or from the menu; switching sets at any time (in real time).
Split-screen: player 2 has no SP and no purchases of their own; they use what player 1 bought and pick one of those sets from their own − menu. Only player 1 sees the shop at the end of a chapter. Test in Leon Chapter 2 whether each player can run a different set at the same time.
Buy order (one shared pool): 1. The cheap ones: Defense Lv1 (3,200), Item Drop Increase (3,500), Breakout (2,800), Critical Hit Lv1 (3,500), Lock-On Lv1 (2,800). J'avo Killer and Zombie Hunter Lv1 (3,000) as soon as they unlock. 2. Firearm Lv1 (12,000), then Firearm Lv2 (29,000) and Defense Lv2 (28,000). 3. Zombie Hunter Lv2 for Leon and Ada Chapter 2; J'avo Killer Lv2 for Chris and Jake (25,000 each). 4. Firearm Lv3 (75,000) and Defense Lv3 (80,000). 5. Your main weapon's Master skill when it unlocks. 6. After all 4 campaigns, 1 or 2 Infinite skills.
Recommended co-op sets: - Leon / Helena: Firearm + Defense + Zombie Hunter; for bosses, Firearm + Magnum Master or Shotgun Master + Defense. - Chris / Piers: Firearm + Defense + J'avo Killer; Chris with Assault Rifle Master, Piers with Lock-On for the scope. - Jake / Sherry: Firearm + Defense + J'avo Killer; for melee, Melee + J'avo Killer + Defense (Hand-to-Hand and the Stun Rod scale with Melee). - Ada / Agent: Firearm + Defense + Quick Reload or Crossbow Master; in Ada Chapter 2, Zombie Hunter as the third.
Don't buy Team-Up, Field Medic or Lone Wolf for split-screen: they only affect an AI partner.