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Uriaș Drac (Beneviento's Grave)

Chapter
7 · The Village (3rd visit) · Beneviento's Treasure
Where
Beneviento's Grave (Beneviento Entry): the clearing with Claudia's grave and a pile of gravestones in the middle, with the entrance stairs behind you.

Weak point

The back of the torso (×3.0 from guns) and the head (×2.4); the rest ×2.0. Explosives do ×2.0 anywhere. Game8: explosives and shotgun blasts.

An optional boss guarding Beneviento's Treasure. It appears when you return to the grave with the Broken Slab, which is missable: the Graveyard crypt closes later on. It is a giant with an axe, about twice human height, slow on foot but able to leap huge distances. It soaks up a lot of damage: circle the gravestone pile in the middle and shoot from range.

Moves: it crouches and leaps onto you; a single swing while chasing; a multi-hit sweeping combo; and a roar that summons 2 Moroaică, repeated all fight (stunning it before the roar ends cancels the summon).

Reward

Giant Crystal Axe (30,000 Lei). Then place the Broken Slab in the grave: Berengario's Chalice (18,000).

22,000 HP. Rough estimate at Standard's starting rank: an un-upgraded F2 Rifle shot takes about 720 off the head and about 900 off the back; a Mine or Pipe Bomb about 1,500. Count on 25-30 good hits. Game8's weapons: F2 Rifle, W870 TAC, Mines and Pipe Bombs.

  • Village of Shadows: same HP; your damage drops to ×0.20 (2.5 times the shots of Standard's start).

Step by step

  1. Before it closes in, lay Mines on the path you will take around the central grave: it always walks over them.
  2. Keep the gravestone pile between you and it and shoot from range (F2 Rifle to the head). If you are on the far side it leaps over; if you are just out of reach, it stays down.
  3. When it crouches, move sideways: that is the leap. After each leap or sweep, shoot its head (or its back if it turns it to you).
  4. Kill the Moroaică it summons: they keep harassing you even after the giant dies.
  5. If it chases you, throw Pipe Bombs behind you.
  6. Game8 cheese: back off far enough toward the entrance stairs and it stops chasing you. Its reach is long: don't get careless.

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