Skip to content
RE Guide Village
ES
Pick your current chapter ›
← Enemies

Moroaică

Type
Castle creatures
Chapters
Castle Dimitrescu (ch. 4), the Beneviento Entry and the Graveyard (ch. 6 and 7), the Reservoir Entry and Moreau's Laboratory (ch. 8 and 9), the Riverbank Treasure House and the Riverbank Cave Camp (ch. 9), the Stronghold dungeon (ch. 10) and the Lone Road before Mother Miranda (ch. 12).

Weak point

The head (×2.4, but ×4.0 from sniper rifles) and the body (×2.0). Game8 recommends explosives to drop groups, but in the game data they only do ×0.67: use them to knock Moroaică down, not to kill them.

Tactic

Slow, clumsy hags (faster on higher difficulties) with claws, bites, swords, sickles and axes. They nearly always come in groups: don't get cornered. Some play dead on the floor or crawl out of wall holes or pools of blood. Running past is often best.

  • Block or stun them before a sword thrust.
  • When one staggers back and snarls, she is open to a few knife slashes.
  • Shoot the weapon arm and she drops it (Butter Fingers, 1,500 CP).
  • Set one on fire (Medium Rare, 3,500 CP): there are burning Moroaică in the Riverbank Treasure House. A burning Moroaică loses 50-60 HP per second, but the fire stops at 1 HP: finish her yourself.
  • Lady Dimitrescu slaps them aside or kills them if they get in her way.

Drops

Lei, Rusted Scrap, Chem Fluid, Gunpowder and sometimes a Crystal Skull (900). Never ammo or healing. One in the Chamber of Solace drops Ingrid's Necklace.

930 HP for most; 1,400 for the first (Chamber of Solace) and 1,500 for the burning one before Bela. At Standard's starting rank, one un-upgraded F2 Rifle head shot (1,200) kills her, and the M1897 needs 2 shells to the head (672 each). Village of Shadows puts more in the castle (11 in the Courtyard instead of 7, and 2 more after the Merchant's Room) and adds 2 to the Bela Dimitrescu fight.

Report an issue

Show diagnostics

Environment

            

Console errors

            

Failed requests