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First Aid Spray

Type
Healing

Where

Fixed spots: - Leon: Leon Chapter 1 (upper walkway in 1-1; the 1-5 Gun Shop counter); Leon Chapter 2 (middle pew of the cathedral; the cell 201 chest in 2-4, with 5,000 SP); Leon Chapter 4 (plane tail, take it before turning the valve; computer room in 4-4; train roof, with a partner boost, per a single guide); Leon Chapter 5 (Simmons arena in 5-3). - Chris: Chris Chapter 2 (behind the red door on the bridge, with the Assault Shotgun); Chris Chapter 3 (3-1; the 3-2 rooftops, in a corpse's hand next to the Grenade Launcher); Chris Chapter 4 (sink of the luxury cabin with 2,000 SP). A single guide adds 2 more: Chris Chapter 1, Chris only, in a box after the RPG hits the elevator (no going back), and Chris Chapter 3, by the race chests of 3-5 if you win it. - Jake: Jake Chapter 1 (first Chinook, behind the pilot seats). - Ada: Ada Chapter 1 (floating in the water in 1-3); Ada Chapter 3 (market stall after the first Strelats); Ada Chapter 4 (bathroom of the Bear Commander suite); Ada Chapter 5 (case below the helipad, with Arrows (Pipebomb)). - Story Intersection Leon Chapter 4, 4-2 = Jake Chapter 4, 4-5 (Airplane Crash Site): in the Ustanak arena all 4 push the "tower" against the container together; the case in the centre holds a First Aid Spray and 3 Remote Bombs (offline, with the 2 AI partners; unconfirmed).

Effect

Restores all health and the combat gauge, yours and your partner's if they are close. It is equipped from the grenade row (D-pad up/down) and used like a grenade. It is the only way to get yourself up from the Dying state, and only if it was already equipped when you went down: you cannot switch items on the ground.

Cap per slot: 3 (one source says 5). Enemies rarely drop it. In split-screen, keep it equipped on whoever plays the more exposed role.

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