Anti-Materiel Rifle
- From
- Sniper rifles
- Chapter
- C1 · Lanshiang: Streets, Rooftops and the Hostage Tenement
- Ammo
- 12.7mm Ammo
- Magazine
- 10
- Power
- 1,000
- Critical
- 100%
- Reload
- B
- Fire rate
- D-
- Per slot
- 60 (unconfirmed)
- Alt. function
- thermal scope
How to get it
Piers's starting weapon in Chris's campaign.
Verdict
Piers's real main gun: it goes through every enemy in a line and kills almost anything in one shot.
Exclusive
Piers only; only he uses 12.7mm Ammo.
- It pierces enemies, not walls.
- Trick: roll right after firing to cut the bolt animation. The close-range Quick Shot leaves a long recovery.
- Bring the Heat achievement (a 50 m headshot with the thermal scope): at the very start of Chris Chapter 2, crawl out of the overturned vehicle, run back as far as you can, switch on the thermal scope and headshot a J'avo sniper in the far windows. Restart the checkpoint if you miss.
- Lock-On reduces scope sway. Rifle Ammo Pickup Increase and Eagle Eye cover it; whether Sniper Master does is unconfirmed.
- Chris Chapter 5 (5-4): Piers loses it along with all his gear.
- The Mercenaries: Piers (default); 12.7mm never drops there except in No Mercy.