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Agent

Role
Ada's co-op partner (non-canon)
Appears
Ada 1-5 when a 2nd player joins · The Mercenaries · online modes

A faceless operative who exists only so Ada's campaign can be played by two. He starts with the Nine-Oh-Nine and the Survival Knife.

Limits: he can't open doors or chests, pick up key items, flip switches or ride zip-lines, and he vanishes during scenes. So Ada's player does all the story work and Agent's player covers. In the Ada 5 helicopter he mans his own gatling gun. If Ada's player leaves, the session ends.

In The Mercenaries he's available from the start and has no extra costumes.

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