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Wetlands Majini

Type
Majini
Chapters
3-1 (Marshlands and Village), 3-2 (Execution Grounds), 4-1 (Ancient Village and Labyrinth) and 4-2 (Worship Area). The ruins ones (4-1 and 4-2) wear ceremonial masks.

Weak point

Head and legs. Shield carriers kneel on their shields. A head shot while one is jumping earns Lead Aspirin.

Tactic

Ndipaya warriors with Type 3 Plagas: war paint, ancestral weapons, great endurance and an incredible jump. Ladders won't save you: they leap up.

  • Archers first: snipe the longbow users (a slow explosive arrow with very long range that also hits other Majini) and the bomb throwers (they explode on ground or water, with a wider radius than arrows).
  • Torch: fire breath (a long stun) and the rampage (a crouching run, then spinning torches), probably the most damaging Majini attack. Kill him before he closes in.
  • Spear: the impale (running start, lifts and slams you) hits hard; the leaping stab has a dodge prompt, and walking forward also avoids it.
  • Shield: shotgun up close or leg shots.
  • Up close, shotgun. If one holds you from behind while the others attack, have your partner free you.

Drops

₦, ammo and herbs.

1,000–2,000 HP (Fandom, unreferenced). Three official variants: A with a spiked shield and spiked pole, B with a spiked metal ball, C with a wooden crossbow. Unarmed ones also throw a fast side hook that knocks you down. Figurines: Majini (Wetlands A, C) with Chapter 3 and Majini (Wetlands B) with Chapter 4.

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