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Kipepeo

Type
Plagas
Chapters
2-1 (Port: out of Town Majini once you enter the north side; and flying in Shanty Town), 2-2 (from 2 crossbow Majini), 3-2 (swamp docks, from a Wetlands Majini) and 3-3 (Drilling Facilities).

Weak point

Head and wings. Flash Grenade or Flash Rounds. A few handgun shots kill one.

Tactic

A Plaga that ejects from a badly damaged Majini and flies on four wing-like limbs. It's clumsy, but its tail brought down the Alpha Team's helicopter. It sidesteps when you aim at it (strafes on higher difficulties).

  • Shotgun: the best option.
  • Prevent it: rear finisher on the carrier. A carrier killed indoors only loses its head: no Kipepeo comes out.
  • If it wraps its tail round your neck it strangles you, and if you are already badly hurt, it snaps your neck.

100–1,000 HP (Famitsu guidebook via Fandom). In the 2-1 Port, the 4 bodies on the north side each release one.

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