Walkthrough
The Wind Temple hides under the sand of a desert island, and reaching it requires the Ballad of Gales, which instantly warps you to any marked point on the map. Inside, Makar — the Korok you rescued in the Forbidden Woods — joins you; he’s the one who can actually play the wind organ that solves most of the puzzles.
- Coordinate Makar with the Wind Waker to trigger air currents that move platforms and open doors.
- The Hookshot appears partway through the dungeon — you’ll need it constantly against Molgera and across the rest of the Great Sea.
💡 After clearing this temple you can fly to Mother and Child Isles with the Ballad of Gales to get the Fire and Ice Arrows from the Fairy Queen.
Boss — Molgera
Molgera is a giant sand scorpion that burrows and resurfaces by surprise. Keep your distance; the moment it surfaces, shoot it and Hookshot its blue tongue to pull it in and strike with your sword. The fight repeats in segments until it’s fully defeated.
Items and hearts
- Piece of Heart #28 — the temple’s own treasure chart, on Thorned Fairy Island.
- Hookshot — mandatory.
- Fire and Ice Arrows — optional, Mother and Child Isles.
- Boss: Molgera → Piece of the Triforce of Courage. With this one, the Master Sword awakens its full power.